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PES 2012 PC: * PES 2012 Patch (FULL PATCHES) * PES 2012 Tools (Kitserver 12, editors, GGS, AFS and other softwares) * PES 2012 Official Updates (official Konami updates, DLC download) * PES 2012 Adboards * PES 2012 Ball Cursors * PES 2012 Balls (balls and ballpacks) * PES 2012 Boots (boots and bootpacks) * PES 2012 Chants * PES 2012 Commentaries * PES 2012 Faces (faces. Pubblicato il 23 agosto 2012 1 Commento PES 2013. Questa patch contiene- tutti i kits perfetti di TUTTE le nazionali- tutti i kits perfetti di premier league, liga BBWA, Palermo, Bundesliga, Serie Bwin- tutti i trasferimenti fatti a Premier league, liga BBWA, bundesliga e serie Bwin- cambiate tante facce di serie A, premier, liga, bundesliga.
F1® 2018 PATCH NOTES – 1.15 Patch 1.15 is now live on PC, PS4 and Xbox One, and you can check out the notes for this patch below. Safety Rating and Skill Rank should no longer reset on Xbox One. Fixed several issues where spectators and players could get stuck in a perpetual load state in multiplayer. The Safety Car/Virtual Safety Car should no longer trigger after a flashback. Fixed an issue where teams would value showmanship and sportsmanship incorrectly in contract negotiations. Wheels should no longer feel like they are losing power/force feedback mid race. Near/far chase camera should no longer jump when entering and exiting the pits.
Fanatec CSL Elite should be able to be calibrated correctly after a fresh boot. Rev lights should now function correctly on Fanatec CSL Elite on PC. Trigger rumble option “Auto” should now work as intended on PC. Frame rate capping should now reach the maximum FPS cap on PC. Various stability and performance fixes. Come and visit us in our! Something not working the way it should?
Tell us in our. Want to find our previous patch notes? Find them here. F1® 2018 PATCH NOTES – 1.13 (PC) and 1.14 (PS4 and Xbox One) (CLICK TO EXPAND) Patch 1.14 is now live on PC, PS4 and Xbox One, and you can find the patch notes below. Patch 1.14 reverts the sportsmanship/showmanship fix in contract negotiations which was included in patch 1.13.
This fix has been removed because an element of it was not working as intended, and because of this version 1.13 was skipped on PS4 and Xbox One. Added option to disable tyre carcass temperature – the Tyre Temperature option can be found in Gameplay Settings and there are two choices: ‘Surface & Carcass (Simulation)’, which is the setting that 2018 has used up to this point, and the alternative ‘Surface Only’ option. Fixed an issue where online stats would fail to update correctly. If your stats fail to update after this patch, please let us know in the Discussion thread, please be sure to include the platform you are on and which stats are not updating for you. Improved times generated when a session is fast forwarded or Flying Lap / Return To Garage are used (i.e.
Time is skipped / accelerated). This will prevent times being generated that are around a second a lap too quick on the higher difficulty settings. Increased frequency of safety car deployment for multiplayer. Fixed an issue where the safety car could incorrectly come out after using a flashback. Fixed an issue in online sessions where players would occasionally load into the incorrect track. Fixed an issue where certain PCs would use the incorrect audio update rate.
Fixed an issue in the UDP telemetry output where the PlayerIndex value would change to the incorrect player when entering spectator mode. Fixed a bug that meant players could be given a speeding in the pit lane penalty even if they were below the speed limit and had the limiter on when they crossed the limiter line.
Fixed a bug that meant the AI would sometimes not go out to do a second hot lap in Qualifying. Safety car improvements when picking up the lead car when they are close to backmarkers.
Fixed a bug that caused AI cars to be teleported back to the pit lane when loading a mid session save created in the garage while the player is in the garage. This could cause the AI to set very short sector times. F1® 2018 PATCH NOTES – 1.12 (CLICK TO EXPAND) Patch 1.12 is now live on Steam, PS4 and Xbox One, and you can take a look through the patch notes below. Times set on this version should no longer overwrite faster times already uploaded to the Leaderboard. Please note that if you’ve already uploaded a slower time to a Leaderboard, we are unable to revert it to your previous faster time. Vehicle Damage should no longer show as Test in a Multiplayer Lobby. Players on Steam should no longer have names shown as Unknown when joining a Lobby in progress.
Fixed cars stuttering in Replays. Patch Notes 1.08 (Steam) and 1.09 (PS4 and Xbox One). Usernames should no longer be completely missing in Multiplayer lobbies and races.
Note that the issue on PC where player names are shown as Unknown is a different issue. Fixed an instance where players could be stuck waiting for players in a multiplayer game following a host migration. Fixed an issue where players were unable to join a ranked session. Fixed an issue where cars would spawn on top of each other in multiplayer races. F1® 2018 PATCH NOTES – 1.07 (CLICK TO EXPAND) Hey, patch 1.07 is now available on Steam, Xbox One and PS4, and you can find the patch notes below. Please note that we will be resetting the leaderboards with this update.
PC will be reset shortly, Xbox One will update when the patch goes live and PS4 will be reset in the early hours of Thursday 20th September. If you already have a save in v1.07 prior to the leaderboard wipe then you just need to re-enter the respective Time Trial session and the game will re-upload your personal best time from v1.07 to the new leaderboards.